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Updates

From Farmtown Wiki
Revision as of 02:20, 29 August 2025 by TheRealMujaCraft (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

August 25, 2025

• In Big Jim's Time of Need is now a complete quest! Enjoy, and chose wisely!

August 24, 2025

• Fixed up quest tab in the side menu, and also fixed the quest details window.

August 18, 2025

• Dungeon runs should complete properly now.
• Fixed another problem with rejoining that should eliminate most of the other weird bugs recently introduced.
• Auto-troughs should work properly now.
• Large barn won't eat silage anymore. Any silage placed in them before should show up again.
• Fixed a bug where joining the same server might result in a broken game.
• Quick transfer should work properly again. Also updated the tooltip that tells you which priority mode you're in.

August 17, 2025

• There are some boats at the pier for anyone to play with, but they don't respawn. Just a teaser of what's to come!
• Animals won't wander too far from their barn now, which helps with pathfinding performance impacts...
• You can now open more than one container at a time! Transferring between them works, too. Now you can put things straight to your backpack!

August 14, 2025

• Updated the map for the first time in many years.

August 11, 2025

• Fixed a bug where smelters would just eat additional bars if one was already in the output.

August 10, 2025

• Fixed a ton of bugs, including infinite loading screens.

August 9, 2025

• Tons of performance improvements, especially when someone else's farm is loading.

August 1, 2025

• Improved global chat's filtering.

July 31, 2025

• Penelope now has Large Barn plans! You'll need some new techniques, but it'll be fun! You can place many animal beds on the ground inside it, and you can store an obnoxious amount of silage (in bale form) in the loft.
• The Miner is now selling stoneworking chisels! Use them to shape limestone chunks into limestone blocks, or split slate chunks into roof slates!
• Hopefully fixed the problem where you can fall through the map when your farm loads in.

July 26, 2025

• Crates placed while you're in a farm will save on that farm (if you have permission to place them, anyway.) Crates pushed outside of a farm will revert to not being saved (and will despawn normally.)
• Crate ploppers shouldn't launch your truck anymore. As with any game physics, this is not exactly a promise.
• Animals now benefit (or suffer) from the quality of the food you give them.
• Silage can now be placed on the ground in a bale of up to 50 items, and animals will eat directly from it.

July 24, 2025

• Farm gates will now detect you further away so you can back out of them with a trailer.

July 23, 2025

• Fixed lots of various bugs.
• Greatly improved loading times, network bandwidth usage, and general performance for nearly everyone! However, this change was quite large and affected the entire game. Let us know if you find new bugs.

July 19, 2025

• Fixed a bug that caused young animals to visually clip through the floor...
• Fixed some more bugs, including one where animals wouldn't... age.
• It's now much easier to access the tractor's fuel port...

July 18, 2025

• Animals can now age up to 5 (in-game) days while you're away.
• Sheep are here! Make sure you grab some clippers too.

July 15, 2025

• Fixed some bugs with fuel...
• Truck engine sounds have been improved a little bit.

July 14, 2025

• Dialog responses can now sometimes show an icon indicating what will happen if you choose it.
• Fixed a lot of bugs.

July 11, 2025

• The Fuel Truck is now available for sale! Refuel its storage tank at the large tanks at the docks, then pull up alongside someone and click/tap the pump on the back to fuel their vehicle. They'll have to click/tap their fuel port and toggle "Receiving" on.
• Check out the AMC Industrial Park! It's now open to the public. Mr. Angry is currently away on vacation, but when he returns he'll have a lot of orders to place with the good farmers of Farmtown.

July 7, 2025

• Fixed a funny chat issue
• Sly Willy has a new LARGE grain harvester for the combine in stock now. It's the same as the smaller one, just BIGGER! Harvest six rows at once!

July 6, 2025

• Fixed the rate of magic dust collection by the combine grinder harvester
• Fixed a bug that allowed anyone to open your combine tank.

July 5, 2025

• Sly Willy has two new implements for the Combine Harvester: a grain harvester and a grinder harvester. The grain harvester is what you expect, but the grinder harvester does some cool stuff...
• Sly Willy just received a shipment of Combine Harvesters! They're expensive, but they have some huge benefits over a tractor.

July 1, 2025

• You can now pack up the crate packer, well, and sawmill. If you misplace them, or you want some extra, Jeb and Big Jim's Yard both have them for free.
• Crops should grow more smoothly now.
• Tanks should receive speed upgrade boosts correctly now, and they should behave correctly when out of fuel.
• Bananas should work properly now.

June 24, 2025

• Made potion buffs show up to the left of the hotbar (and made them lose time as you play instead of just being deleted)

June 21, 2025

• Rare items generated now show up in global chat (Along with the lucky person!)
• Setup farmtown classic  private servers. Just join a normal private server and double click Play Farmtown Classic and it'll send you to your own private server.

June 18, 2025

• Made messages sent from discord show up with a RELAY tag so people don't think people are bots (kinda silly guys)

June 16, 2025

• Have you heard? People are finding strange alien machine parts in the Dig Site! Don't miss out!
• Angela (at the Dig Site) now has a steel shovel for sale!
• The Coin Store now sells Steam Shovel Potion and Drill Potion, which can make digging and mining much quicker.
• The left panel of the Farm Editor should now avoid overlapping the chat window on larger screens.

June 15, 2025

• Fixed a bug where the Crate Plopper sent trucks flying...
• Improved performance in the core of the game. Might or might not have a visible effect.

June 13, 2025

• Pickaxes (and shovels) finally have sounds and particle effects like they were always meant to!
• Fixed a bug where keybinds weren't able to be initialized properly for new players.

June 12, 2025

• The Dig Site is now open! Speak to Angela to buy a shovel and a license to dig.

June 11, 2025

• Added timestamps for chat messages & 24 hour format
• Added keybinds for various things.

June 6, 2025

• Improved quick transferring (Which is PC only, hold shift and click to quick transfer an item)
• Fixed autocomplete not showing all the commands! 😅

June 5, 2025

• Speaking of which, you can now find T-Rex fossilized bones using the hoe or by breaking rocks.
• Replaced the T-Rex Skeleton with a T-Rex Skeleton Display in the Museum Private Store. Now you can collect the individual bones yourself, just like you always dreamed.
• Added a new spotlight that you can place on your farm to highlight beautiful things, purchase some at Big Jim's Yard today!
• Added the T-Rex Skeleton to the Museum Private Store.
• There are new fence types at Big Jim's Yard, as well as a new gate style! More gates to come.

June 3, 2025

• What might you find while tilling? Twigs and stones? Fossils? Gold? Maybe even a gold coin?
• The Museum of Natural History is now open to the public! Talk to the Curator about helping to fill up those empty exhibits...
• Fixed an issue causing the game to not work properly for about a minute after joining.

May 31, 2025

• Various bug fixes...

May 28, 2025

• You can no longer smuggle keycards out of the dungeon.
• Added an Ancient Mining Talisman as a possible reward in the Sewers.
• Fixed some talismans losing their stats if you didn't equip them right away

May 27, 2025

• DUNGEONS! It's a bit of an early preview for now, but I'm tired of sitting on this. Enjoy! More to come soon.

May 24, 2025

• Added statistics menu
• Fixed roblox breaking global chat without any notice of any kind.

May 4, 2025

• Fixed some bugs (Statistics will be added soon)

March 22, 2025

• Changed a lot of backend ( Which is why it took awhile to update :) )
• Classic now has private servers!
• Added car passenger permissions.
• Item details now shows the individual value of an item if there are multiple in a stack

March 19, 2025

• Added general farm permissions.

March 18, 2025

• Improved autocomplete.
• Added a bunch more chat settings.

February 25, 2025

• Made randomly generated subsidies sync across all servers
• Made purchased subsidies appear in new servers.

February 23, 2025

• Added autocomplete for chat

February 17, 2025

• Added new settings for chat

February 9, 2025

• Added the Questions channel. It has a minimum cooldown time of 10 seconds, and should be used for any game related questions. Experienced users who are seen answering lots of questions helpfully will be rewarded!
• Custom signs should be fixed, let a dev know if you see more issues.
• Tractor root crop harvester is fixed.

February 7, 2025

• New chat system!
• Fixed irrigators and sprinklers not updating the water of the tiles on the client, which prevented crops from being shown as growing.

February 3, 2025

• Crate spots will now be highlighted when carrying a crate!
• No more dancing tractor grain harvester

February 2, 2025

• Improved moving items between containers
• Improved crate plopper behavior
• Fixed wishing well
• Fixed the beehive info menu.
• Fixed laggy farming. Farming should be responsive again, even if your network latency is high.

January 30, 2025

• You can now subscribe to Farmer Plus and Farmer Ultra in-game!

January 29, 2025

• Fixed various issues with farming.
• The floating turn arrows should no longer soft-lock mobile users.

January 27, 2025

• Fixed trucks not turning off when you get out. Also fixed fuel usage. Sorry, everyone.
• New farms now start at 32x32. Mayor Pendergast has a series of quests that allow you to purchase land expansion permits all the way up to 64x64!
• Everyone who first played before this update will have their farm adjusted to 64x48 (from 62x46).
• Reduced network usage while growing crops. This COULD lead to desyncs that resolve themselves, but let me know if it causes real issues.

January 24, 2025

• Okay, technically the boardsplosions were fixed, but making the boards disappear was not the RIGHT fix. They now stack side by side and do not disappear.

January 23, 2025

• Sawmill boardsplosions should be greatly reduced or even eliminated  thanks to Kinder's bravery in diving into 5 year old code.
• First release of two new options: overhead camera while farming, and swipe to farm! These default to off on PC, on for mobile users. Hopefully farming just got a lot easier on touchscreens!

January 20, 2025

• Fixed a bug causing irrigators to stop running after one move.
• Fence Editor is now slightly better on mobile. It still needs work, but it's an improvement.

January 19, 2025

• Overhauled the water bill system. Bills are now due on the third of every season, and your water will be shut off if you have >$1000 in overdue balance.
• Farming tools like the scythe, watering can, and seed bags will now aim slightly in front of you. This should feel more natural, but let me know if you hate it. (It should also make hedge mazes easier to remove...)
• Brought back the button above the hotbar for touch users to use things instead of trying to tap the maybe moving pop-up prompt.
• Fixed zooming in the farm editor on touchscreens. It's still not amazing, but at least it's not broken!
• The two side panels of the Farm Editor can be collapsed/expanded now.
• Farms now show on the minimap and full size map.
• Farmer Plus members can now teleport to the Chromium Mine, and Farmer Ultra members can teleport to the Vanadium Mine and the Farmtown Docks!
• VIP members can now teleport to any farm that they have the Teleport permission on!

January 16, 2025

• Trucks have greatly improved lane assist now! On PC, use Q/E for turn signals. Use your turn signal to tell the truck to turn at an intersection! Mobile players, tap the big yellow arrows that come up as you approach intersections.

January 15, 2025

• Hopefully fixed the cow quest, but let me know if you encounter more issues.
• You can now disable lane assist, though it will be vastly improved in the next few days.

January 14, 2025

• Unbroke the starter truck steering, sorry 'bout that
• Bill the Lumberjack now ACTUALLY has some quests!
• I may have accidentally lobotomized some farmhands and also removed them... very sorry. But the farmhands menu should work again!

January 13, 2025

• Bill the Lumberjack now has some quests!
• The VIP pass now grants 25% faster crop growth while you're on your farm, enjoy!
• There are two new subscriptions available. Farmer Plus gives longer lived crops when you're away from your farm and 5 coins a (real) day, and Farmer Ultra gives invincible crops while you're away and 15 coins a (real) day!
• If you're stuck on the Farmhouse quest where it says to talk to Jeb again, try talking to him now. He'll help you get that quest completed. If that doesn't fix it, let mr_smellyman know.

January 11, 2025

• NPCs are now visible on the minimap.

January 10, 2025

• Pitchfork Jeb is now selling custom signs in 3 different styles. Get yours today!
• Normand the Nerd has a new item for sale, but is it legal...?

January 9, 2025

• Fixed the crate menu
• Hugely improved the Wishing Well's gifts.
• Raised the values of white and red onions, radishes, and turnips.
• Raised the values of all metal bar types.
• Raised the values of sugar, flour, cornmeal, and potato starch.
• Doubled the value of honey.
• Raised the values of almost every cooked item. Enjoy!

January 8, 2025

• Made some backend changes to how save slots work. Let me know if you see any issues loading your save slots - it should be invisible otherwise, but should also fix many bugs.
• Big Jim's Yard has a new low brick wall fence available!

January 7, 2025

• Sly Willy is now selling a Cotton Processor, a large industrial machine for processing cotton quickly. It even boosts product quality! The coin store sells it as well.
• Nerfed bananas a little bit, but gave them more chances to spread
• Fixed farmhand happiness

January 6, 2025

• The Traveling Merchant has come across banana pups! Experienced farmers only.

January 5, 2025

• Foraging will now always yield something.
• Trucks and trailers can now be placed on top of pavers!
• The roads should be a little less slippery in the winter.
• Hopefully fixed the trailer wheels issue. Can never be sure with physics bugs.

January 4, 2025

• Cotton can be reharvested many times, though quality might suffer...
• If you harvest hedge maze with a scythe once, it'll revert to being green without the aerial cover so you can use it for decoration. Stop swinging and start again to get rid of it completely.
• Pitchfork Jeb now sells cotton seeds and a cotton gin!
• Added a brand new +50% Farming XP gamepass which allows you to gain all XP related to farming way quicker

January 2, 2025

• Fixed a bug where tool sheds were showing the incorrect number of slots. Items should be intact.
• There's now a "stand back up" button above the toolbar if you're ragdolled and can't figure out how to stop being a ragdoll.
• Farming should be much better on mobile devices.
• Mobile UI has (hopefully) been improved. The main menu should move around more intelligently according to screen size and whether or not you're using a touchscreen.

December 31, 2024

• There is now an upgrades menu for tools and vehicles! See the items detail menu for tools, or the popup button for vehicles.
• Finally fixed the issue where crates would pile up at the docks.
• Added basic interiors to the gas stations (will expand upon in future updates)
• Fixed issue with paver tile placement not working correctly at all

December 29, 2024

• Fireworks cannot be used as roadblocks anymore. You know who you are...
• You can now upgrade your watering can, water sprayer, scythe, lawn mower, and root crop harvester by purchasing upgrades. Equip the tool you want to upgrade, then apply the upgrade item.
• Nerd's Paradise has received a makeover... and now sells upgrades! Check 'em out!
• Added fireworks for New Year's Eve!
• If you try to buy an item for coins that you can't afford, it'll prompt you to purchase the least amount of coins you need.

December 28, 2024

• You can now only pick up one twig at a time.
• New users can now purchase a Beginner Bundle to help them on their farming journey!

December 27, 2024

• VIP Gamepass owners can now teleport to locations by clicking them in the mini map
• Added a label to the top of the farm picker UI telling the user to select a property

December 26, 2024

• The sidebar now properly scales depending on the visible buttons

December 24, 2024

• Slightly adjusted main menu farm selection UI
• Brought on two new developers, Kinder and Beeism! Prepare for many more updates!
• Added two brand new gamepasses! VIP & Infinite Fuel

December 23, 2024

• You can now equip & unequip chat tags via the Settings and Inventory menu
• If you run out of fuel, your truck (or tank or ATV) will drive very slowly instead of stopping completely.

October 22, 2024

• Enjoy the new spooky music while mining! And a special song now plays when you're at the beach...
• Save slots are here! The first time you play, it'll create a slot out of your existing data. After that, you'll see the save slot screen and you'll be able to create new saves!

October 17, 2024

• Fixed a bug causing players to get stuck on the tutorial.
• Fixed a bug preventing pavers from being removed with the hoe.

October 16, 2024

• Water sprayers are more responsive now!
• Fixed some of the parking lots not changing colors in winter.

October 15, 2024

• Added the Gold Grappling Hook to the Coin Store! Enjoy the throwback to my previous game, Bootleg Buccaneers!
• Added a plain concrete paver at Big Jim's Yard to match the crate plopper's foundation.

October 14, 2024

• Fixed the ATV, and fixed the semi truck getting flung by other players.
• In anticipation of the arrival of semi trucks to Farmtown, the Mayor has used $100,000 of the gas tax fund to purchase a third crate unloader for the docks!
• Angry Motors Co has just shipped out its new Semi Truck and Flatbed Semi Trailer! The new trailer can haul 36 crates at a time - you'll want a crate plopper for sure!
• Some crabs have taken up residence at the beach. Watch out, they're pinchy!

October 11, 2024

• Farmhands should be less unhappy.

October 4, 2024

• Reduced rain intensity, hopefully that improves performance for everyone.
• Updated particles for farming. Tractors and smaller implements produce particles now, and the seed planting particles make more sense.
• Experimenting with a different effect for when crops are done. Let me know what you think! Choices are a bit limited because of the performance impact...
• Fixed a bug where crate plopper would keep placing crates on an occupied crate spot.
• Fixed a bug where bubble menus would stop working if you reset/died.

October 3, 2024

• Fixed the issue where farmhands couldn't find anything to pick up.
• Added some more farmhand variety!

October 2, 2024

• The smelter now has a bubble menu like the oven! You can still fill it the old way, but this new menu shows you all the recipes available and what you need for them.
• If you have super low graphics mode on, fences and crops in farms won't load until you actually enter the farm. This should make driving by endgame farms a lot better.
• Fences should stop disappearing when you join, but let me know if this still happens for some people.
• Improved performance when lots of crops are on-screen.

October 1, 2024

• Tweaked the economy a little...
• The global economy is here! When supply is low for a given item, the price you get for shipping it goes up. If there's too much on the market, the price goes down!

September 30, 2024

• Eating magic beans just got a little more... interesting.
• Eating Electric Rawberry now makes you run FAST!

September 29, 2024

• Fixed a crash when farming

September 28, 2024

• If your network connection is having trouble keeping up, your farm will enter slow mode where updates only happen once every 5 seconds. This should help a lot.
• Farmhands can tell you when something is wrong now. Check the events tab!

September 25, 2024

• Sugar cane should cause a bit less lag.

September 24, 2024

• Farmhands can now collect animal products and fruit effectively.

September 21, 2024

• Added a loop at the docks so turning around is easier.

September 19, 2024

• You can now refill gas cans by approaching the pump and pressing F (or tapping the button that pops up, on mobile.) You can also refuel vehicles with the gas can this way.

September 18, 2024

• The root crop harvester now slows you down quite a bit... but the tractor root crop harvester is now available at the shop behind Sly Willy's!
• The northwest corner of Farmtown now has its own small gas station!
• The fuel pump closest to Sly Willy's is functional now.
• The tank now correctly uses fuel. Good luck!
• The fuel pump hangs itself back up when your fuel tank is full, letting you know you're done.

September 17, 2024

• Fixed gas cans losing their contents when unequipped.
• Fixed tractors not being able to refuel at the gas station. Also made the roof a little higher so the Biggy Truck can fit. Tanks also stop running when fuel runs out.

September 16, 2024

• Trucks and tractors (and tanks) use fuel now! Don't let it run out! Stop by the gas station to fill up, and if you run out, well... Jeb sells a gas can, and you've got legs...
• Okay, the main menu should work on phones, tablets, and computers now!

September 14, 2024

• Fixed the main menu on mobile devices (hopefully)

September 13, 2024

• Fixed a STUPID bug where clicking the paint button or any other bubble menu button would make the tab menu switch to the events tab
• Updated the main menu screen and the tab menu a bit. Hopefully it doesn't break for anyone, but I'll make adjustments if needed.
• Sly Willy got a new trailer in! Check it out, it's a chest on wheels!

September 9, 2024

• Lots of random optimizations

September 7, 2024

• Redesigned the farmhand window.
• You can now click on other players to trade with them.
• Pickaxes now have sounds again, and the Evil Pickaxe digs twice as fast. It's also for sale in the Coin Store now!
• Added the Evil Pickaxe, granted only in rare cases by Smallyman's Shrine

September 5, 2024

• Smallyman's Shrine now accepts true offerings.
• Updated Big Jim's quest! There's still more to go...

September 4, 2024

• There's a new mine in Farmtown! Can you find it?
• Fixed tractor flinging issue (or at least one case of it...)
• Fixed a bug that caused trees to only drop one log.

September 2, 2024

• Fixed Jeb's name
• Flour is now worth a little more, and you can pack more into a crate. So now a full crate of flour is worth more than a full crate of wheat.
• Fixed the milking bucket

September 1, 2024

• You can pick up beds again now.
• Fixed the Barossa Double Bed being in the floor, but I think it might have rotated so you might have to rotate it back, sorry...

August 30, 2024

• Remodeled that weird empty building in downtown to have some nice classical architecture details. It's still weird and empty but that might change soon...

August 29, 2024

• Added "whistle to stop" option in the menu when you click on an animal, which asks the animal to wait up for a few seconds.

August 28, 2024

• Robot Cow's subsidy messages shouldn't get filtered anymore.
• Reduced lightning strikes a fair bit. You can't be hit more than once every half hour now.

March 18, 2024

• Hex codes in the color picker work correctly now, and you can click anything to copy its color.
• Adjusted ATV handling to be a bit more stable.

March 15, 2024

• Irrigators can now cover up to a 16x16 area.
• Tractor handling is vastly improved, and should make it possible to work more precisely.
• Changed the secret method of getting Magic Wood from the Giving Tree because someone figured it out!!!
• Fixed a bug that caused the game to break as soon as you joined (vehicle hitches that had been deleted weren't getting cleared, caused an error.)

March 14, 2024

• You can now tap maple trees for sap, which can be cooked down into maple syrup!

March 12, 2024

• Crates shouldn't pile up at the docks anymore...

March 5, 2024

• Days are now 15 minutes long instead of 10, and seasons are twice as long!
• Redesigned the crate plopper so it's open on one side. Should be easier to drive under now.

July 19, 2023

• Animals will now rotate to the correct angle in beds

November 4, 2022

• Nearly doubled the sale value of sugar cane

November 2, 2022

• Made farm crop updates faster in general; server lag should be reduced somewhat
• Improved performance when using lots of sprinklers or irrigators
• Fixed the bug where tractor implements didn't work until you got off and back on the tractor

October 27, 2022

• The Giving Tree can now grant many, many more items... even including a tank...
• The docks now have TWO crate unloaders!
• The Giving Tree's gifts will now be twice as valuable!

October 25, 2022

• You can pack up vehicles in your garage by clicking the garage door and choosing Pack up Vehicle!
• You can now remove your driveway! It'll place the truck in the same spot and you'll respawn at your farm gate.
• Fixed a bug where destroying buildings would leave the tiles occupied in the Farm Editor.
• You can now destroy chicken coops if they've been emptied of chickens and other items.

October 24, 2022

• Be sure to check out the new graveyard at the north end of Farmtown!

October 23, 2022

• Maze seeds are back! Turn your fields into a giant maze and challenge your friends to find their way through!
• Jeb finally realized that Halloween is near and has put his Halloween decorations back out for sale!

October 22, 2022

• Added the Animals button to the main menu! You can now sell animals back to Pitchfork Jeb.

August 12, 2022

• There's a crate plopper at the docks to automatically unload your truck now! It's free for everyone to use!

August 11, 2022

• Added the Crate Plopper at Jeb's and the Coin Store! It's a large machine that packs crates automatically and places them on your truck -it's a game-changer!

August 8, 2022

• The classic statues can be placed now.
• The barn now has a whiteboard showing the status of your cows and some helpful tips!

August 4, 2022

• Pitchfork Jeb now sells three new types of decorative bushes for your farm. Enjoy!

August 3, 2022

• Fixed a bug where destroying a building would break the furniture editor

August 2, 2022

• Pitchfork Jeb now sells a tool shed. Check it out, you can store a lot of things in it!

August 1, 2022

• Fixed the Craftsman house doors!
• Trucks can now make tighter turns. Hopefully no one hates this change...
• Fixed the bug where moving a building during construction left parts of the building behind.
• Made tree stumps much easier to remove
• Fixed the problem where things still blocked farm tiles after being removed (like trees)
• Added Big Jim.

July 30, 2022

• Shift+clicking items in your inventory will now send them to your backpack if you're wearing one - no need to open it.
• Using the more relaxed filter for container names now.

July 29, 2022

• Fixed the bug preventing you from detaching/attaching trailers or opening tractor seeder/harvester bins while driving.
• Kitchen cabinets now come with 10 slots of storage. Click/tap on them to access it!
• You can now rename containers! This should help with organization. Enjoy!

July 26, 2022

• Bees and beehives are much larger now.

July 24, 2022

• Container windows are now draggable!

July 23, 2022

• Fixed a bug where the backpack button was triggering using nearby objects
• You can now smash your way through streetlamps!
• Fixed the bug where packaging things on your farm left broken farm tiles until you rejoined.
• Fixed the weirdness with dragging furniture around
• Jeb now sells a stall divider you can place in your barn! Give those cows some privacy.
• The seed spreader now shows the same particle effects as the seed bag when planting seeds.

July 11, 2022

• Fixed the cooking menu

July 4, 2022

• You can now press F at the Well while wearing a Water Sprayer to refill it! Also, you can now drink from the well.

June 30, 2022

• Reduced load times significantly!

June 3, 2022

• Reduced some lag when people leave the server

April 16, 2022

• Fixed an issue where you couldn't move after closing a dialog

February 17, 2022

• Watch out for the UFO! If you're lucky, though, it might drop off something interesting...

January 24, 2022

• Made some minor improvements to bee performance

August 1, 2021

• You can now buy ingredients at the grocery store!

July 30, 2021

• Bathroom furniture is here, thanks to josestankor! Check it out at Daisy's Furniture!
• Fixed some performance issues with the animal pathfinding, more to come.

July 22, 2021

• The Milk-O-Matic 6000 is now available at Pitchfork Jeb's store! You can click/tap on a cow and choose "Send to Milker" to use it. Soon, you'll be able to train your dog to lead cows to it for you!

June 25, 2021

• Celebrate July 4th with new decorative stars for your farm, on sale now at Big Jim's Construction Yard!

June 22, 2021

• The automatic trough should now work with Jeb's cow quest.

June 19, 2021

• Fixed a problem with crate delivery.

June 16, 2021

• Making flour with a mortar and pestle only takes 4 wheat now. It also only takes 2 wheat in a windmill and is now faster.

June 13, 2021

• Reduced the frequency with which placing crates on your truck causes the truck to fly away. Maybe eliminated it entirely, but I don't want to say for sure yet because it's performance-dependent!
• Fixed that issue where some quest objective text wouldn't show if you had lots of active quests.

June 10, 2021

• Added a new global Trade channel! Use it to organize trades, and remember you can say /invite username to bring someone to your server. Trading itself isn't global YET.

June 8, 2021

• Fixed a problem where rejoining a server while it was waiting on a previous server would result in your data failing to save in the new server.

June 7, 2021

• Fixed some issues relating to joining different servers and having old data loaded.
• Fixed a very rare issue where some things get accidentally deleted from your farm when you leave.

June 4, 2021

• Added a button to make the last recipe again at an oven. Now you can spam F to make lots of one recipe!

May 31, 2021

• Made the compass slimmer so it doesn't hog the screen on mobile.
• Dragging your finger over vehicles while moving on mobile won't stop you anymore.

May 30, 2021

• Animals won't ride along with you after you tell them to stop following now.
• Fixed a bug with the smelter.

May 29, 2021

• The tractor is heavier now, so it shouldn't fly away as often.
• Improved the handling of the trucks and tractor. The tractor can now turn on a dime at low speed!

May 28, 2021

• The Biggy Truck is now more stable at high speeds. But not too stable.
• Fixed the lighting setting that was causing performance drops for some players.
• There's a new truck in town, and it's angry. Check out the Coin Store, or talk to Sly Willy. Bring your cash stash, though.

May 27, 2021

• Fixed sulfur not being packable.
• It is now more obvious that you can click on vehicles to get more options.
• Tractors now come standard with a head-jellyifying device. You will no longer bonk your head on irrigators while using the tractor.

May 26, 2021

• The tractor is here! So far, Sly Willy has a Seeder and a Grain Harvester for it. More to come!

May 19, 2021

• You can now move animal beds between buildings. When you pick up an animal bed, the animal will try to claim the first available bed.
• Added lapis lazuli and sulfur to some of the mines. These can be sold - they don't have any other purpose... yet.
• Raised the values of all ore types. Still worth more as metal, though!
• Added a click-and-drag animation to dropping wheat in the tutorial. Try to get confused still, I dare you

May 14, 2021

• Beehives don't need to be smoked again to restart the cycle; now, only smoke when the beehive lights up!
• All drop points at the docks now give subsidies correctly.

May 11, 2021

• Fixed a bug where you wouldn't get all the items back from the smelter if the items don't normally stack.

May 10, 2021

• There is finally a badge for meeting mr_smellyman in Farmtown. You'll have to touch him though - good luck!

May 8, 2021

• Animals should have an easier time pathfinding to their feed now.
• Added a new type of feed trough: the Low Feed Trough. It's lower to the ground, so it looks less weird when baby cows or chickens eat from it. It is functionally identical otherwise.

May 7, 2021

• Added some stuff to Boomtown Mines that makes it more obvious how to get to the third level.

May 3, 2021

• The Miner has daily quests now! They're all mining related, of course. Most of them can be completed right in Boomtown Mines!
• You can now level up the Mining skill a bit faster.
• Adjusted a lot of the NPC daily quests to ask for larger quantities, thus making them far more worth doing.

May 2, 2021

• Fixed a bug with the docks. You can also now place the crates almost anywhere on the belts and have them be sold.

May 1, 2021

• Fixed even more bugs!
• Raised the value of ore and metals so mining is more lucrative.
• Fixed some quest bugs...
• Dogs can follow you outside of your farm now!

April 29, 2021

• Fixed a number of bugs.
• Wren's Week 3 Chest is now available! Click/tap your dog, have it follow you, then walk around your farm a bit and your dog will start digging!
• Fixed a bug with mailboxes.

April 28, 2021

• Dogs are here!
• Fruit trees no longer drop twigs.

April 18, 2021

• You can now respawn your ATVs or trailers from the Farm Editor.

April 8, 2021

• Fixed the tutorial bug with dropping wheat on the crate packer...

April 6, 2021

• Trying a fix to stop crates from getting stuck on you if you rejoin while holding one
• Crops that don't fit in your inventory when harvested will no longer despawn, even if you rejoin.
• Added some behind-the-scenes data logging to help identify which parts of the tutorial that new players get stuck on...

April 5, 2021

• Added an option to move things between the toolbar and main inventory in the item details window.
• You can now long-press on toolbar items to see the options menu for the item. This should help people who can't drop things using trackpads.
• Clarified tutorial a little more.

April 3, 2021

• Jeb has 3 new lamp posts for sale. Don't forget to check it out!

March 31, 2021

• Fixed some of the ATV sounds...

March 30, 2021

• Jeb sells a leash now. There's still no dog to attach it to, but... you could always try the ATV?
• There's a new racetrack for ATVs by the beach; it's not finished, but it's available for preview now.
• Doubled the capacity of the normal watering can.
• Daisy has 3 new floor lamps for sale. Don't forget to check it out!
• Various small performance improvements...
• Trees now occasionally drop twigs. Why? I guess you'll find out.

March 29, 2021

• Dropping furniture without the furniture editor open will now just... open the furniture editor, if applicable.
• Added tooltips to the almanac; hover over the crops to see the names.
• Fixed some things...
• Hold shift on PC while driving for a surprise!
• Daisy has 8 new ceiling lights for sale. Don't forget to check it out!

March 28, 2021

• Certain people will now have a fancy looking chat color. You know who you are - thank you!
• Daisy now sells ceiling plants. Don't forget to check it out!

March 27, 2021

• Improved ATV handling and fixed the reset to road for it
• Josestankor's excellent ATV is now for sale at Sly Willy's Auto Emporium. It's an excellent addition to any farm... and it's just plain fun.
• Animals are much better at following you upon command, now. Cows and chickens still can't leave your farm, though.

March 26, 2021

• If you've placed something in a feed trough spot before, you can now quickly refill it with the same crop if you have it on-hand by approaching it and using it.

March 23, 2021

• Fixed a bug with crates.

March 22, 2021

• You can now toggle the rolling/walljumping features in the settings tab.

March 18, 2021

• Settings changed in the settings tab should actually save now.

March 17, 2021

• You can now click/tap on crates to break them open and get the items back out of them. Make sure you set them down first.

March 16, 2021

• Some of the daily quests will now give better rewards after you've helped the person a lot.
• Fixed the bug causing cows to just stay in their beds if they were fenced in.
• Fixed the crate sound bug that some people were experiencing.
• Crates will now save if you're holding them when you leave. You'll still be holding it upon return.

March 11, 2021

• Daisy now sells rugs. Don't forget to check it out!

March 9, 2021

• Shifted the seasons around a little so they're all 12 days long, except for winter at 6 days.
• Fixed a bug keeping some new players from progressing in the tutorial after rejoining during the opening cutscene.

March 8, 2021

• Daisy now sells houseplants. Don't forget to check it out!
• Fixed the breakdancing farm implements...

March 6, 2021

• You can now purchase an Outdoor Wood Chest from Pitchfork Jeb!
• You may now purchase tree saplings from the yard outside Pitchfork Jeb's, instead of having to talk to him directly.
• Cleaned up some of the tutorial to hopefully keep more new players playing!
• You can now pack up the seed spreader, water sprayer, lawnmower, and root crop harvester. You may also move them with the Farm Editor.

March 4, 2021

• FINALLY! Fixed the stupid gate closing issue!

March 2, 2021

• Pitchfork Jeb now carries a selection of garden decorations, like trellises, covered walkways, and fountains!

February 28, 2021

• The day has finally come. The tank is now purchaseable. But who sells it...?
• If you can't connect trailers to your truck, you should now be able to detach the phantom trailer that was stuck to your truck before, fixing the issue.

February 26, 2021

• The silo is back! Buy the plans from Big Jim's, build it, then put wheat or corn into it to make silage. Cows and chickens love silage, and you get 10 pieces per crop!

February 24, 2021

• Added decorative rocks to Big Jim's construction yard. They look just like regular rocks, but they're decorative and you have to pay for them!
• Added cherry trees! Credit goes to josestankor for the lovely tree model. They're expensive, but they're strong producers.
• Fixed the bug where trailer hitches broke if you packed up an attached trailer.

February 22, 2021

• Added orange tree saplings to Jeb's shop! (You'll need to talk to him, he doesn't have room to put them on display yet.)
• Added snowman seeds! Check for little piles of snow around the map during winter for a nice boost.

January 24, 2021

• Added the ability to host live events where crops grow faster for a short time or more XP is received from farming, etc. Watch out for the announcements!
• Crops can no longer die at all while they're being grown with magic dust... which does mean you can grow them out of season...
• Added magic dust, which you can apply to your crops to make them grow very quickly and in excellent quality. Buy it at the Coin Store, grind up magic beans, or get it as a gift!

January 23, 2021

• Improved the tutorial slightly.

January 21, 2021

• Added a teleporter in the park that'll take you to preview the new map!

January 11, 2021

• Added some big billboards showing the way to the Shipping Docks.
• Fixed up some areas that tend to catch unsuspecting newbies in trucks...

January 7, 2021

• Fixed doors getting left behind and raised the minimum size for tree stumps so they're easier to remove.
• Added the Craftsman House Plans at Big Jim's Construction! Happy building!

December 30, 2020

• Fixed the issue where animals got stuck not moving or updating their mood.

December 26, 2020

• Fixed the bug preventing you from placing furniture in the Farmhouse or Plantation House.
• Improved the behavior of the side buttons when resizing chat.

December 11, 2020

• Big Jim's Yard has a new brick garden edge for sale! Use it to tidy up the edges of your gardens. Animals won't cross it, either.
• More recurring quests will be coming soon. Eventually, almost all of the residents of Farmtown will have something for you to do on a daily basis.
• The baker, the mayor, and Abby at the grocery store can now give you small quests for some nice profit, and you can do them once a day. Enjoy!
• Fixed a bug where you'd get stuck talking to the Miner if you talked to him during the first mining quest.

December 5, 2020

• Started the Christmas countdown! You'll receive a gift in your driveway EVERY DAY UNTIL CHRISTMAS!

November 28, 2020

• Added a sign to Big Jim's yard to make it more obvious that there are things to purchase there.
• Improved the experience a little more for Xbox users. Still far from GOOD, but it's mostly usable now.
• Reduced materials needed for a lot of different building types.

November 26, 2020

• Raised the amount of XP from all types of ore for the mining skill, happy mining!

November 24, 2020

• You can now jump off of walls if you hit the jump button right as you make contact with a wall...

November 23, 2020

• Fixed the issues with the Lanky Trailer, sorry about the delay!

November 15, 2020

• The Coin Store now has the Friendly Trailer for sale! It only holds 3 crates, but it can carry up to 8 friends! But it has another trick up its caboose...

November 14, 2020

• Sly Willy just got a new shipment of Lanky Trailers! Check it out, it can hold 8 crates!

November 12, 2020

• The Stubby Trailer is now on sale at Sly Willy's!

November 6, 2020

• Changed the time-of-day animation to only update every 15 (in-game) minutes, which should help with performance.
• Fixed the issue causing water bill notifications to not show up.
• You can now buy fences in Big Jim's Yard! You can also modify the fences on your farm. Gates are coming next, happy decorating!

October 24, 2020

• Added another special item to the list of things you can get from rocks.
• Most of the prepared food items now provide a much larger health regeneration when eaten.
• Turnip soup is actually worth making now; it used to be a net money loss, but this was an accident.
• You can now copy/paste the hexadecimal color code in the color picker. (It used to clear the textbox when you clicked it, preventing you from copying it.)
• Added Gazebo Plans to the coin store. You can build up to 4 of them on one farm, enjoy!
• You can now customize the colors of your auto troughs in the Furniture Editor. I might've accidentally set all of the existing ones to have a white trough though, sorry...

October 22, 2020

• Daisy's store has a ton of new furniture. Go check it out!
• Yes, I am still working on trailers, but the UI really needed updates! Sorry, they'll be here soon.
• The UI has been updated a bit to get it out of the way and make it look a little nicer. It should also be more mobile-friendly on smaller screens.

October 15, 2020

• Implemented a patch for the bug that has been plaguing people with low memory for what seems like eons. Turned out to be a Roblox bug, who knew?
• You can now click or tap on the minimap to open a full-size map that you can pan around on. Enjoy!
• Moved some UI around to work better on smaller screens. Should look nicer, too.

October 14, 2020

• Fixed an issue where you'd get stuck on a dialog if the prompt text was too short.

October 10, 2020

• The game should be a lot less laggy at dawn now.
• Added a full-size map to the billboard by Jeb's, check it out! I'll add an active UI version soon.

October 7, 2020

• Jeb now sells the Maze Builder's Ladder. It'll blend in with your maze and should help in construction.
• Fall has been temporarily extended to 14 days for the rest of October!
• Jeb is now selling some very interesting seeds that make for GREAT maze walls. Happy Halloween!
• Added the scarecrow, jack-o-lantern, and park bench to the coin store for those with more coins than time!

October 6, 2020

• The lawnmower and root crop harvester no longer slow you down when harvesting. The scythe, however, does! This is to keep things balanced. I will revise this later as things develop.
• The scythe now harvests much faster, much like the seed bag and watering can.
• Jeb now sells a park bench, scarecrow... and a giant Jack-o-Lantern! You can place all of these on your farm as decoration. Enjoy!
• Chickens can also now eat unshucked corn, but they like it less than shucked corn and cornmeal.
• Chickens can now eat tamales. They really like tamales. You should feed your chickens some tamales.
• Cow hats should stop failing to spawn now. Maybe. Hopefully?
• Fixed the $0 tamale bug, sorry about that. Forgot to set it...

October 4, 2020

• Added another cooking recipe: tamales!
• In preparation for improvements to the harvesting mechanic, harvesting corn with the scythe now gives you unshucked corn. You can shuck it by clicking/tapping on it.
• There are rumors that the Wishing Well has an extremely rare cow hat now...
• Added some adorable hats for your cows to the coin store. Some are only 1 coin, which you can use your daily reward coin to buy!

October 2, 2020

• The water sprayer now has a larger range and a bit more water capacity. Happy watering!
• The watering can now waters continuously much like the seed bag. Enjoy!

October 1, 2020

• Fixed some stuff in the tutorial.
• Fixed the sugarcane visibility issue.

September 28, 2020

• The seed spreader would've been rendered pointless by the seed bag upgrade, but now it spreads over a larger area! MUCH faster!
• The seed bag now plants seeds continuously while you hold down the button, instead of the tile queue system. It's much faster, enjoy!
• Fixed a bug with placing sprinklers. You can now place them around existing crops!

September 27, 2020

• Added the Fire Hazard oven to the Coin Store. Please note that it is JUST a skin, it is otherwise a normal oven.
• Added the Master Chef game pass for those with less patience than Robux. Enjoy!
• Added some hints to the smelter to help new players figure out what goes where.
• Added a recipe for popcorn!

September 25, 2020

• Streamlined some of the code that handles players leaving the game, so there should be fewer lag spikes due to that.
• Mouse-over on inventory items to see what they're called without having to click on them.

September 22, 2020

• Each season now has its own sky, plus one for rain/snow. Enjoy!
• Instead of weird rain in winter, it snows!
• Added a couple more recipes accessible via the oven. Good luck!

September 21, 2020

• You can now click or tap on your truck to change its paint color. More customization options to come!

September 19, 2020

• More memory usage patches! Hopefully performance increases a little for everyone. If not, don't worry, there's more to come.
• Fixing some bugs that prevented one or two players from loading in. These same fixes should prevent further incidents, as well.

September 17, 2020

• Removed water bottles from all cooking recipes! We're just going to assume you've got water in your kitchen, alright?
• The mixing bowl is now purely decorative. You can still take your items out of it, but you cannot add more to it.
• Cooking has been revamped! The oven is now the center of cooking, approach it and open the cooking menu for all cooking.
• Fixed the almanac layout issues.

September 13, 2020

• Removed the drafting table. Just click on the plans item when you want to build, now!
• Finally fixed that stupid, annoying, obnoxious, horrible, painful- ok... bug where you got stuck with a holding animation after changing tools sometimes.

September 12, 2020

• Fixed a few more bugs resulting from the memory usage reduction update. Probably more to come, but I'll fix them as I find them.

September 9, 2020

• Reduced memory usage further, hopefully improving performance for mobile players some more.

September 8, 2020

• Okay, maybe I did add a tank. What are you gonna do? I'm the one with the tank!

August 29, 2020

• Five new crop types, all harvestable with the root crop harvester! Turnips, radishes, beets, red onions, and white onions. Enjoy!

August 25, 2020

• There is no tank. Nope. Definitely didn't add a tank for myself to terrorize the town with. Please do not spread rumors, friends.
• Fixed the join streak issue.

August 21, 2020

• Added maple trees! You can also purchase maple saplings from Jeb.

August 20, 2020

• Fixed a bug with picking up items.
• Added daily login rewards. Keep coming back to unlock better rewards!

August 19, 2020

• Fixed a couple of bugs. Also made the trade window able to change layering order, to help mobile players. Let me know if you see issues with it.

August 15, 2020

• Hopefully addressing some of the issues with not being able to interact with certain things.

August 14, 2020

• You can now click/tap your automatic feeding trough to see what's in it. You can also choose to dump the items out. Enjoy!
• Improved cow pathfinding a bit more and finally finished the eating animations for animals. Enjoy!

August 13, 2020

• Fixed a few critical bugs

August 12, 2020

• TRADING IS HERE! Click on another person to try trading with them, or say "/trade username" in the chat. (You need to be in the same server.)

August 10, 2020

• Cows now correctly handle being blocked in when looking for somewhere to wander to. This paves the way for fencing, so keep an eye out for that update!
• Fixed a few bugs, including the helipad asking for nonexistent lightbulbs and not being able to buy cows if you had one before doing Jeb's quest.

August 9, 2020

• Fixed a bug with the new ceiling light and with chicken coops
• Daisy's Furniture has a new lighting section with its first ceiling light!
• The lightbulbs that Jeb sells can now be placed in the furniture editor. Enjoy the light!

August 8, 2020

• Fixed automatic feeding troughs, but may have introduced another few bugs. Checked almost everything, but we'll see.

August 7, 2020

• Made some internal changes to dropped items, please let me know if you see issues!
• Fixed the bug where pavers and dirt disappeared  temporarily when moving objects around in the farm editor.

August 6, 2020

• Your water bill will no longer increase while it's raining, so feel free to leave those sprinklers and irrigators on!
• Fixed some issues with the dialog system where it'd get stuck on-screen.
• Thawed the chickens
• Might have added a few new codes...

August 5, 2020

• Hopefully fixed some bugs relating to unusable items

August 2, 2020

• Cows will sometimes come visit you when you get home! Of course... only if they actually like you...

August 1, 2020

• Raised sale prices of almost all metals!
• Improved animal pathfinding even more. In my testing, they didn't get stuck at all, though I won't say they're perfect yet.

July 29, 2020

• Adjusted animal pathfinding some more and added some more debugging. Maybe they'll suck less soon?
• Updated the tutorial to make farming REALLY obvious!

July 23, 2020

• Smoothed out a lot of the roads and added rounded corners in most places. Autopilot will be improved soon.
• Animal pathfinding should be slightly better due to the better-aligned farm plots.
• In preparation for an exciting new (secret) feature, the farm locations have all been moved slightly.

July 18, 2020

• Doubled the size of crates of honey jars, enjoy!
• You can now create global subsidies by paying with coins! They affect ALL servers for 15 minutes and you choose the crop and bonus amount. See the Events tab in the main menu!
• Raised the cow limit to 6 and improved their pathfinding a little more. The limit will go up to 8 when they lag less!
• Fixed some issues mobile players were facing due to the longer load times.
• Slight buff to carrots and wheat!

July 13, 2020

• Don't fall into your crate packer or sawmill!
• There's a new hatchet for sale in the Coin Store that chops trees MUCH faster! But beware... it has an evil aura to it...

July 12, 2020

• Pitchfork Jeb will now replace your free farmhouse plans if you happen to lose them, but only once! Just ask him about it.
• Definitely fixed the lawnmowers/sprayers/seeders this time!

July 9, 2020

• There's something entirely new lurking inside one rock somewhere in Farmtown. Can you find one?
• Extended the hitboxes for the conveyors at the docks. Happy shipping, everyone!
• Trialing a bugfix for a lot of the weird issues with farming implements and other stuff like that.

July 8, 2020

• Added pink and orange pavers at Big Jim's Yard.

July 7, 2020

• When you drag items in the inventory, the slots that don't have anything to do with the item you're dragging will dim.
• Testing a fix for the tool clicking issue. I'm not 100% sure if this will work but it won't happen in Studio so I can't test it offline!
• Check out the new backpack item in the Coin Store! You can wear it and get 16 slots of extra space anywhere you go!

July 6, 2020

• Accelerating a building's construction is now a 4x increase instead of just a 2x increase. Happy building, everyone!

July 4, 2020

• Fixed up some bugs with the farmhouse quest. Thanks for your patience, everyone, quests always have a lot of weird issues at first!

June 29, 2020

• Offloaded a TON of stuff from the server to the client, meaning less ping spikes! However, this is a big change, so if there are issues please use the /report command to let me know.

June 27, 2020

• Improved performance a bit by thinning out the flowers and trees a little.

June 23, 2020

• Added the purple mountain flower. They can only grow when it's very cold, and are often found growing in snow. Chickens also go NUTS for them.
• Temporarily anchored the Ferris Wheel. It turns out that thing is pretty gnarly for performance, I'm going to remake it to not suck so much!

June 22, 2020

• The Traveling Merchant has decided to switch up his stock some more. You might get lucky and find something rare! Keep an eye out for the diamond...

June 20, 2020

• Added some more fossils. Have fun exploring! The museum is coming soon.
• Seems like a great time to get out and explore, doesn't it? Who knows what you can find!

June 19, 2020

• There is a new ride in the Fairgrounds by the beach!
• You can now rename your farm from the Farm Editor menu, under the privacy setting. It does, however, cost 5 gold coins, so choose wisely! Thanks for playing!

June 17, 2020

• You can now forage for poppy seeds, give it a try! Not every plant has a viable seed, though!
• Bees should actually go to your poppy flowers now...
• The Traveling Merchant finally got his hands on a steady supply of poppy seeds. Plant 'em for decoration or for feeding your bees!

June 16, 2020

• Trying out some performance improvements. Might have broken some things, so I'll be keeping a close eye on it.

June 13, 2020

• Brought the NPCs to life a little more!
• Updated the minimap.
• Made the starter truck a little more powerful so it can go up hills.

June 12, 2020

• Replaced the item details window with something more suited to Farmtown. Enjoy!

June 10, 2020

• You can no longer drop furniture items in buildings on your farm; you'll be reminded to open the Furniture Editor, or leave the building footprint.
• The building stockpile UI now shows the item name. Less confusion all around!
• Added a code for old players to redeem, pay attention to the cutscene that shows when you spawn your farm to get it. Thanks, everyone!
• Added new cutscenes for new players to help reduce confusion

June 9, 2020

• Apparently the rocks on the map were not aware they were supposed to be rocks. They have been notified.

June 8, 2020

• Added rocks, scattered around the map, but also spawned in new farms. Break 'em for fun stuff!

June 5, 2020

• Finally found the culprit for the mystery of the disappearing items and fixed it!

June 3, 2020

• Fixed a bug preventing stores from selling any items

June 1, 2020

• Make sure you play on June 4th to receive your present for Smelly's Birthday!

May 28, 2020

• Added privacy mode to the Farm Editor, replacing the gate toggle. Turn it on to have your gate automatically open and close, and anyone without permission will be removed from your farm.

May 26, 2020

• Added a "Refresh Inventory Slots" button to the settings tab in the tab menu. Use it if you had issues before where items didn't show up in your inventory.
• Fixed some inventory slot issues.
• Opened up the coin store! More coming soon.
• Updated the tab menu design. Still a long way to go, but looks more consistent with the rest of the game now.

May 24, 2020

• The beekeeper is finally here! Find him in the park in front of his treehouse. Happy bee hunting!

May 22, 2020

• Testing out a big change to farming tools. If you love it or hate it, let's talk about it in the Global chat!
• Added more data logging so we can identify what needs to be improved most!
• Daisy renovated the furniture store! Don't forget to check it out!

May 19, 2020

• Made some small changes to the map.
• Sly Willy finally moved out to the town! Welcome Sly!

May 17, 2020

• Fixed bees not spawning in the wild...
• Sugar cane is harvestable with the lawnmower now, albeit slowly.
• Lawnmowers, root crop harvesters, and seed spreaders slow you down a little now. Some crops slow you down more than others.

May 11, 2020

• Added a pumpkin pie recipe!

May 10, 2020

• Finally fixed the big dumb color picker

May 9, 2020

• Temporarily switched to Voxel lighting instead of Shadowmap to evaluate performance
• Improved performance on the server by a HUGE margin
• Fixed a bug where you'd get stuck in your truck after opening the farm editor

May 8, 2020

• SUBSIDIES ARE BACK! Check the megaphone button in the Tab menu (same window as inventory.) And yes, I'm changing those icons soon.

May 7, 2020

• Added a new crop type: pumpkins! They're best grown at the very beginning of autumn, or right at the end of summer. Keep them watered!

May 4, 2020

• Fixed a ton of other little bugs...
• Added a "use" button to just above the toolbar, hopefully this helps mobile users!
• Fixed a bug where chickens stopped laying eggs after you picked them up once
• Fixed being unable to refill sprayers after moving well

April 28, 2020

• Finally updated the "confirm split" window
• Added a bunch of new colors of paver tiles to Big Jim's yard.
• You can now drop items directly out of a container, instead of having to move them to your inventory first.
• Fixed a bunch of bugs with the container window.
• The Beekeeper and his quest line are coming soon!
• Fixed a bug with trees spawning inside new players' driveways.
• Fixed a bug where feed disappeared too quickly from the auto feed trough

April 18, 2020

• Pitchfork Jeb has a new automatic feeding trough for sale! You can find it outside in his animal pen.

April 10, 2020

• Reduced impact of bees on server performance

April 9, 2020

• Various bugfixes.
• Lots of usability improvements to cooking!

April 3, 2020

• Fixed beehives not allowing you to collect honey.
• The first phase of the cooking update is here! This is still early and there are only a few recipes, but more is coming very soon.

April 2, 2020

• You can now buy the pie tin from Grossman's Grocery. Put some pastry dough in it and then add some filling to make a pie!
• The mixing bowl can make butter. Just put some milk in it and choose "Mix Ingredients" when you click or tap the bowl.
• The oven can now bake certain items like dough! Click or tap it to open it, drop your item on the rack, then click/tap and choose "Close and Turn On."
• You can now purchase a Mixing Bowl from Grossman's Grocery. Drop it on a kitchen counter, then drop ingredients on it and click/tap it to mix them.
• You can now purchase a Mortar & Pestle from Grossman's Grocery. Drag things onto it to grind them up, but keep in mind that it's less efficient than the windmill!

March 30, 2020

• You can now purchase the oven from Daisy's Furniture Store.

March 28, 2020

• The furniture store has a couple of new additions!
• Reduced the amount of honey beehives use to create new bees
• Buffed honey production rate for beehives
• Fixed a bug where you sometimes couldn't collect honey from a beehive.

March 27, 2020

• Fixed the spinny root crop harvester. I think.
• Farming tools now choose closer tiles first instead of the order you clicked them in, so farming will be a little quicker.
• Pitchfork Jeb has added onto his shop a little to make room for future stuff, check it out!

March 26, 2020

• Track irrigators should now get stuck less. Roblox released a patch for it but it didn't seem to help, so now the game autodetects it and gives them a jolt.
• The crate packer now correctly grabs from the reject port when you produce a new crate, so you don't need to keep passing stuff through.
• Fixed some bugs and disabled trading for now. Trading will be back when it's working better, sorry!

March 19, 2020

• Fixed a bug where having a nearly full inventory could cause crops to not be harvested correctly.
• Fixed the flying root crop harvesters.
• Fixed buildings only taking quality level 1 items
• Inventory items icons are now rendered in 3D on the fly. This makes it much easier for us to add inventory item types in the future!

March 16, 2020

• Fixed a bug that potentially limited crop quality.
• Fixed the crate packer sometimes not recognizing items sitting in the rejection port.

March 9, 2020

• Formally releasing the quality system. Depending on how you treat your crops, you can now get even more money... or less! Keep those crops healthy!
• Fixed bugs and stuff!

March 4, 2020

• Your beehives will now begin to grow fond of you, allowing you to harvest honey without being attacked. Every time you use the smoker, their opinion of you will increase!
• Lawnmowers and other harvesting machines will now clear dead crops for you regardless of crop type.
• Added the Root Crop Harvester! It works like the lawnmower, but it's a little cheaper and harvests carrots and potatoes.

February 22, 2020

• You can now use the bee smoker on the tree instead of on a tiny spot on the beehive. This should make the process of capturing bees much easier.
• Pitchfork Jeb now sells the bee smoker, which you need in order to capture bee colonies.
• Fixed the drafting table eating beehive plans.
• Bees prerelease! Mostly just working out remaining bugs. There will soon be an NPC and a quest for teaching you how to get and care for bees.

February 17, 2020

• Fixed some security issues, thanks SniperJunky117.

February 15, 2020

• Added sugar, cornmeal, and potato starch. All of these can be produced using the windmill.

February 14, 2020

• Added Jose's 3-seater sofa to Daisy's store! Enjoy!
• Fixed the bug causing you to be stuck pointing one way after petting an animal.
• Petting animals is now much faster.
• Animals won't consider feed troughs in other buildings, which should help when you have more than one chicken coop.
• Fixed some bugs.

February 13, 2020

• Fixed sprinklers defaulting to off, sorry!
• You can toggle all irrigation in the Edit Farm Menu by clicking the water droplet. No water will be used when it's disabled, so you won't have to pay.
• You'll now need to pay for water used by sprinklers and irrigators (but not the well.) Don't let the bill get too high or it may be shut off!
• Added irrigators to Jeb's and the Coin Store. You need level 40 in farming and they're expensive up front, but they're much more efficient on water.

February 10, 2020

• Fixed being able to steal from windmill hoppers, sorry!
• Fixed bug where saved crates on helipad didn't show up properly
• The windmill can now convert wheat into flour. Drop it in the hopper upstairs and retrieve the flour t the bottom from the other hopper!

February 8, 2020

• Added a ton of new furniture made by josestankor. Check out Daisy's store!
• Added some more data reporting to help me decide what to prioritize. Thank you for playing!
• Added a road to the new fairgrounds. More coming soon!
• Improved chicken pathfinding a little more.

February 7, 2020

• You can now give Pitchfork Jeb a call any time if you need some help.
• Added some cutscenes to the First Day on the Farm quest!
• Players now need the Take Crates permission to place crates on someone else's helipad.

February 5, 2020

• Added a new system so I can send a shutdown timer so no one has to guess when it's coming.
• Fixed some of the places cows were getting stuck.
• Added a water tower.

February 4, 2020

• Added some fine print to the broadcast messages since some people didn't realize they were being sent by mr_smellyman live.
• Hopefully made the helicopter get stuck less.
• Fixed the /report command!
• You can now build up to four of the Small Nordic House.

February 3, 2020

• Made the animal info window close if the animal is off-screen for more than 3 seconds.
• Also made it much easier to collect eggs instead of examining every chicken in sight.
• Made it much easier to pet animals without accidentally examining them.
• Added a few badges! More coming later on.
• Fixed some more sprinkler bugs.
• Maybe found the last bug with smelters and such. Thanks for your patience!
• Fixed the helicopter for sure. Also, if your crates are sitting on the pad with a timer, try placing an order, there may be saved crates waiting to be shipped.
• Fixed an issue where trying to stack two stacks would result in one being dropped if they didn't fit together.
• Fixed a lot of issues with timers.

February 1, 2020

• Fixed helipads not accepting crates...
• Reverted a change that made some objects stop updating randomly

January 31, 2020

• Ores now spawn in clusters rather than as individual items. The total number of ores has not changed!
• The Smelly giveth, and the Smelly taketh away. Rare ores no longer stack!
• Ores can now stack to 25 instead of 5!
• Huge performance increase for mining!
• Definitely fixed more bugs with the Helicopter. Enjoy!
• Fixed a bunch of helicopter bugs. Thanks to all the early adopters for helping me test it.

January 30, 2020

• Crate quantities have been adjusted to reflect the addition of more expensive items. Enjoy!
• Check out the Coin Store! You can buy the Helipad plans there if you really want one but can't afford it yet.
• You can now build a Helipad on your farm in order to let Smally's Dairy Air run crate deliveries for you! Full announcement coming soon, this is more of a beta test.

January 27, 2020

• Fixed water sprayer bug

January 26, 2020

• Fixed the stupid chicken coop thing
• Brought back the mood bubbles for animals from old Farmtown. Now you can see what your animals need at a glance.

January 25, 2020

• Tried something else to alleviate the problem where you can't drive your truck when you get in. I'll be monitoring this to see if things change.
• Redesigned the "Buy Coins" menu to scale better and offer even more discounted bulk purchases!
• Fixed some issues with Jeb's cow quest. You should now be able to skip right to the end if you have a cow already.
• All farm building roofs can now be colored. Enjoy!
• Fixed a few bugs relating to placement of objects on farms, like a 3x3 patch being broken and the water sprayer not finding the well.

January 24, 2020

• Added some temporary debugging stuff to help me fix the problem where trucks don't move when you get in sometimes. If this happens to you, please press F9 and let mr_smellyman know what it's spamming..

January 23, 2020

• Never get lost again! You can now toggle a navigation marker for your own farm's front gate by clicking the Navigate Home button on the minimap.
• The Traveling Merchant now leaves a sign in his place with the date of his next visit.
• Added an almanac button next to the current temperature and date.
• Fixed bug where crops weren't visible for some people
• Fixed some bugs with dropping plans on the drafting table. Thanks to everyone that reported it.

January 22, 2020

• Fixed bugs with getting in and out of truck seats
• Added the traveling merchant. He's next to Town Hall only on certain dates throughout the year. Enjoy!

January 21, 2020

• Had a bug in Studio that meant the scripts didn't update. This should be fixed now.
• Added a decorative fire station. It doesn't have any function, so no, your farms won't be at risk of catching fire.
• Added sugarcane! For now, it's purchased at Jeb's, but in the near future the seeds will only be available from a traveling merchant.
• Fixed bug with spamming F while trying to pick up a crate
• Fixed chicken coop wainscot coloring bug
• Sped up getting in and out of the truck

January 19, 2020

• Hopefully fixed the weird 3x3 area bug.
• Added a lumberjack and his family! They're mostly just for show right now, but expect more from that area soon.

January 18, 2020

• Added a lot more wild flowers around the map for the bees. Gotta make it obvious when there's a beehive around after all...
• Smoothed out the road sides a little more.

January 17, 2020

• Fixed the unanchored bridges that were making life quite difficult for certain farmers...
• Wild bees can now attack if you get too close to their hive. Watch out!
• Made the map nicer! Still loads more to do.

January 16, 2020

• Added wild bees! They can't be interacted with yet, but soon you'll be able to capture a wild beehive and keep them in your own beehives.

January 14, 2020

• Fixed problem with hoe not working after someone left the game
• Fixed plans being eaten by drafting table if table already has plans on it
• Fixed targeting weirdness when trying to cut down magic beanstalks and other large crops
• Fixed bug preventing you from milking cows
• Added fog that should make the game a little more atmospheric.
• Vastly improved animal pathfinding. It's still not perfect, but it should at least be more playable.
• Added sleep animations for animals.

January 13, 2020

• Fixed bug where taking plans from drafting table didn't work

January 12, 2020

• Fixed being able to move chicken roosts
• You can now use animal orders by approaching the bed you want and using it while the order is equipped.
• Improved animal pathfinding in general
• Fixed chickens freezing in place when trying to sleep
• You can now view animal stats instead of petting them after you pet them for the day.
• Reduced teleporting cows more
• Fixed cows not eating
• Reduced teleporting cows
• Fixed lightbulb in Jeb's store
• Chickens are finally here! The chicken coop comes with built-in "beds." Chickens eat corn, so make sure you have some on hand!

January 10, 2020

• Fixed the infinite water bug. Don't release features while half asleep, kids!
• So it actually does rain now, I swear
• "It's a really small change, what could go wrong?"
• You can now build up to four garages!
• RAIN!
• Added the Farmer's Almanac! It'll pop up every time the season changes and give you some advice on what to do for that season.

January 6, 2020

• Added an object list to the Farm Editor. Double-click on an object to focus the camera on it! You can use this to find stuff you misplaced.
• Fixed some quest bugs, like going to the docks for the starter quest.
• Probably fixed the refrigerator bug too. I think. Definitely didn't make it worse, that's for sure.
• Cows might get stuck less. Maybe they get stuck more. Who knows?
• You can now build paths up to the stairs of the Plantation House, but you will need to move it a little first to realign it.

January 5, 2020

• Fixed a few bugs.
• You can use the Hoe to pick up paver tiles.
• You can now purchase paver bricks from Big Jim's! They're in the construction yard outside, behind the fence.

January 4, 2020

• Fixed some more bugs.
• Buildings and other objects on your farm now have a blue rectangle showing which tiles they occupy. This should help with placement issues.

January 3, 2020

• Improved some of the mobile UI. More to come!
• Fixed bug where you try to drop things constantly on mobile
• Vastly improved touch controls for moving stuff on your farm!
• Fixed bars spawning in middle of farm from smelter after rejoining
• Fixed smelter going too fast

January 2, 2020

• Added a few more things to the Coin Store. Check it out!
• Smelters are now much slower, but to compensate, you can pile up as much ore to smelt as you'd like.
• Community smelter is no more, it is now a place to buy a smelter. Sorry, but it had to be done!
• unborked smelters
• Cows should get stuck less now!
• Made cow milking work a little better
• Fixed the bug with cows running in... fast forward...?
• Jeb now sells sprinklers! Place them like the smelter or streetlamps and they'll water tiles around them.
• The conveyor belt issue after rotating the sawmill or crate packer should now be fixed.
• Pitchfork Jeb now sells a Streetlamp for your farm. Place it just like the Smelter. I'll have to build a new store for landscaping items soon...
• Cows grow faster overall now.
• Cows now have an opinion of their owners. Petting them increases it, but it'll drop over time if they go hungry or you ignore them. Their opinion of you affects the rate at which they produce milk.
• Random people can no longer toggle your lamps in your house.
• The stats menu for cows now shows milk amount ready and their opinion of you. Take good care of them and they'll produce milk faster too!

January 1, 2020

• Jeb now sells a bucket. Use it to milk your cows! The milk quality starts out low, but take good care of them and you can get grade A out of them!

December 31, 2019

• Actually fixed the aforementioned bug...
• Fixed a few bugs, including the "First Day on the Farm" quest not advancing after delivering crates.
• Added smelters that can be placed on your farm! See Pitchfork Jeb about buying one.
• Fixed conveyor belts on stuff after being rotated

December 30, 2019

• Fixed cow naming bug
• Added more responsiveness to petting your cow. Enjoy the animation!
• You can now rename your cows! Please use this power for good and not evil. It is subject to Roblox's filter, anyway.
• Fixed tutorial quest only working with the middle shipping pad
• Made the farm object moving menu easier to use
• Fixed bug where planting grass would prevent you from moving a building to that tile
• You can now move almost anything on your farm from the Manage Farm menu!
• Fixed bug where grass seeds broke tiles forever

December 29, 2019

• Added a "Redeem Codes" button next to the minimap. Try out "acodeforyou" to get started, and keep your eyes peeled for more!

December 28, 2019

• Added some better tools for my moderators so they can help even if I'm not around.
• Mines will now regenerate even if no one is around.
• Improved mining by reducing frequency of ores stuck floating or falling through the terrain. This will probably never be perfect, but it is definitely better.
• Rebalanced some pricing for various items
• You can now buy 5 Electric Rawberry candy bars from the Coin Store for 1 Gold Coin! Eat it to regain health.

December 27, 2019

• Added some information dialog to the Miner after you complete his first quest. Ask him about smelting to get smelter combos!
• Fixed some ore spawning bugs. The mines should now be the correct amount of explodey.
• Adjusted ore distributions to make them a little nicer.
• The Miner can now give you up to a Vanadium Steel Pickaxe.

December 26, 2019

• Surprise mining update! Talk to the Miner by the Smelter to get started.

December 25, 2019

• Added a Christmas Tree for your house! Place it like any other furniture. You can find it in your mailbox.
• Fixed the mailbox

December 24, 2019

• Completely overhauled the mines and organized them into multiple levels. Each level has better ore, but more danger. Enjoy!
• Added more decoration to Jeb's and updated the color scheme a bit.
• Fixed some more bugs.
• Sly Willy's Auto Emporium now sells trucks! Make sure to build a garage first.

December 23, 2019

• As Christmas nears, the gifts get better! ;)
• There are now 5 pads to drop crates on at the docks.
• Fixed the glowiness of the sky
• Fixed a bug where metal bars would sometimes disappear in the smelter
• Adjusted ore spawn rates so coal isn't nonexistent. I guess you could say you just got coal for Christmas!
• Hopefully fixed the bug where heavily loaded trucks can't move at all. Might need further adjustment.
• Added a smelter near Jeb's store. Put ore in it to make metal bars. You'll be able to buy one for your own farm very soon. For now, good luck!

December 22, 2019

• Added a really cool animation to show you what you got from the Wishing Well. Complete with ridiculous sound effects!

December 19, 2019

• You can now change the color of most of your buildings! When you're in the Furniture Editor, click the Paint button and then click what you want to change the color of.

December 17, 2019

• Fixed a couple of bugs
• You will now receive a gift at the end of your driveway every day you join until Christmas! Enjoy!

December 16, 2019

• Improved furniture dragging some more. More to come.
• Added an expand/collapse button to the minimap so you can hide it.
• Added a new method for rotating furniture for people on touchscreen devices.
• Added a new button to edit your farm without going to the drafting table. You still need the drafting table to place plans, though!
• Added an early version of the minimap

December 14, 2019

• Rewrote Jeb's dialog for the cow quest...
• Daisy also sells a refrigerator that you can use to store perishable items!

December 13, 2019

• Daisy now sells chests that you can place in your buildings! Don't try to store perishable goods in them, though.
• Added the lawnmower to Jeb's shop. Careful, it's only good for harvesting grain types of crops!

December 12, 2019

• Fixed a bug that prevented everyone from placing new buildings. On the bright side, you can now place buildings even if there's an empty tile of dirt there.
• Added highlights when dropping items to indicate where drop points are. 
• Adjusted reverse behavior for the trucks and increased their torque a little. Bigger trucks coming soon!
• Fixed up Jeb's quest some more.

December 10, 2019

• Fixed ye olde crate bug
• Pitchfork Jeb now has a quest to teach you how to care for a cow!
• Fixed a bug that was breaking the game for some players.
• Added some fir trees around Jeb's shop. Saplings coming soon.

December 9, 2019

• Added more hints to the First Day quest.

December 5, 2019

• You can now use the Drafting Table to add friends to your farm's whitelist!

December 4, 2019

• Many plants can now grow in random patterns instead of the same pattern every time. Makes fields look a lot better!
• Added the coin store! You can now buy certain items for gold coins!
• Added a coin slot to the sawmill so you can accelerate it a bit. All proceeds go to Smallyman's child support fund.

December 3, 2019

• Added corn! It makes more money for the time spent growing, but the larger crop size means fewer per crate.

December 2, 2019

• Added some more style to Daisy's Furniture store
• Fixed bug that caused crates to be broken after setting them down on the ground.
• Added some more windows and trim to the Plantation House.
• Added a new windmill building! It will be functional very soon, just wrapping up some other stuff first.

December 1, 2019

• Returned from traveling! Expect a lot more updates now!
• Fixed a bug where crates could be picked up after being sold, which meant they couldn't be placed and required a rejoin to fix

November 22, 2019

• Fixed the big data loading issue. An automatic data repair tool is coming soon for anyone affected.
• Lowered the price of wishes to 5 R$ like they used to be!
• Fixed bug where trucks didn't work for some players

November 20, 2019

• Fixed the "this farm is invalid" bug!
• Made some better debugging tools for myself so I can help people with their problems better.
• The despawn timer for crates is now shown. If there's no timer above a crate, it won't despawn! (Still, crates only save when they're on a shelf or truck!)
• Built Sly Willy a new building with 3 garage bays. Truck paint coming soon!
• Rewrote some of the data saving/loading code to be more robust. Hopefully data issues should be much less common now.

November 18, 2019

• Added a /report chat command you can use to send me bug reports directly. I'll see them instantly if I'm in-game.
• Fixed the bugs with using the seed spreader and water sprayer!
• Redesigned the compass to make it fit more.
• The drafting table menu now works a little differently. This is in preparation for being able to move existing things on your farm, which will take a little more work before it's ready.
• Jeb's shop now has physical items to buy from so shopping is more interesting.,

November 16, 2019

• You can now buy furniture items from the showroom floor at Daisy's Furniture! Jeb will soon get this feature too.

November 15, 2019

• Added a small wooden bed to Daisy's furniture store. No, you can't sleep in it! I might add this later but it'll need some anti-OD functionality.
• Crops take a lot longer to die now
• Made sure that crops can't die during the tutorial so no one gets stuck on that.
• Crops can now die if you leave them without water for too long, or if the season changes to one they don't grow in.
• Added seasons!
• The Giving Tree works now. It has a very interesting spawning mechanism now...
• Added a new crop: potatoes! They're slower, but they're more profitable than carrots or wheat.

November 13, 2019

• Added a water sprayer! It works a lot like the seed spreader, but it requires Farming level 10. Get it from Jeb!
• Added a "buy gold coins" button to the UI for convenience

November 12, 2019

• Fixed a seed spreader bug
• You can now spend gold coins to accelerate construction of buildings!
• Fixed some more crate packer bugs
• Apple trees should now spawn apples correctly again.
• You now need to unequip any tools before using the Seed Spreader or the truck.
• Daisy now sells a big ugly shelf for storing up to 6 crates! Put it in your barn or something.
• Planting, harvesting, watering crops now gives Farming skill XP that is used to unlock better farming tools.
• Added a seed spreader that you can buy from Jeb! Get your farming skill to level 5 and you can use it to plant crops much faster!

November 11, 2019

• Fixed a bug that allowed anyone to access someone else's Classic Chest

November 10, 2019

• Fixed a bug that caused weird stuff to happen if you left the game without having spawned your farm in.
• If your classic chest disappeared due to a bug (which is now fixed), you can now run Import Data again.
• Fixed bug where anyone can steal your truck
• Fixed bug where some players had empty farms
• Fixed bug where using drafting table breaks your game
• Fixed bug where you can't get out of your truck (caused by last update)
• Crates left on the Crate Packer should save now too.
• Fixed bug where some people can't mine
• Added nav helper for Pitchfork Jeb during Tutorial Quest
• Crates on your truck should now save when you leave the server.
• You now have to unequip tools before using the drafting menu. This fixes a bug where you can't drag stuff because the tool takes priority.
• Big Jim's Construction now sells plans for the Farmhouse.
• Fixed Daisy's Furniture store.
• You can now destroy buildings from the Furniture Placement menu. Empty the furniture out first!

November 8, 2019

• Fixed bug where cow happiness gets stuck at 0 sometimes
• You can now hold down the mouse button to swing the hatchet.
• Added an Import Classic Data button. The menu is functional, but the actual importation is not. Get a preview now!
• Added a Play Farmtown Classic button to the main menu!

November 6, 2019

• Each log now produces 4 boards
• Finished the friends list on the main menu. Invite friends to join you!

November 5, 2019

• Added a police station complete with a jail. Don't bug mr_smellyman too much!
• Added apple trees to the map that anyone can collect from
• Animals can eat crops from your farm if you don't feed them.
• Apple trees will stop dropping new apples once 4 apples accumulate on the ground.
• Fixed bug where you'd be stuck carrying a crate after sitting down in a truck.
• You can now buy cows and cow supplies from Pitchfork Jeb!
• This updates window will now show up-to-date information!